

#ifndef _SHELL_RESEVERYDAYEQUIP_MESSAGE_H_
#define _SHELL_RESEVERYDAYEQUIP_MESSAGE_H_

#include "Message.h"
#include "Beans.h"
//#include "AddAttribute.h"
//#include <vector>
using namespace std;

class ResEverydayEquipMessage : public Message
{
	public:
	ResEverydayEquipMessage();
	~ResEverydayEquipMessage();
	void reset();
	ResEverydayEquipMessage* clone();
	static const int _ID;
	//可打造装备id
	int32 equipSid;
	//装备评分
	int32 equipNum;
	//附加属性
	vector<AddAttribute*> addAttribute;
	
	bool read_from(ByteBuf& buf);
    bool write_to(ByteBuf& buf);
    int getId();
};

#endif
